The Flash Platform is changing. Flash Builder and Flash Catalyst have brought a new
One of the main benefits of this book is that it presents a comprehensive and innovative
Open source software, also known as free software, now offers a creative platform with
Foundation ActionScript 3.0 Image Effects discusses the ins and outs
Learn how to edit images and create compelling digital art with Glimpse, the newest open
If you're a Flash designer looking for a solid overview of Flash CS4, this book is for
Generative AI is transforming the landscape of numerous industries, and the creative
In 3D Printing With MatterControl, Joan Horvath and Rich Cameron, the
This book provides a comprehensive overview of Human Activity Detection or Recognition
We all know what a great tool Flash is for creating dynamic, engaging web content, and
The New Shop Class connects the worlds of the maker and hacker with
This book introduces approaches to generalize the benefits of equivariant deep learning to
This book covers speckle image formation using a variety of modulated apertures. The
Delve into learning the strategies for producing impressive graphics without overspending.
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user
This book focuses on Entity Discovery and Linking (EDL), which is the problem of
Silverlight is Microsoft's breakthrough technology for creating rich experiences on the
Flash is one of the most engaging, innovative, and versatile technologies
This book shows amateur astronomers how to use one-shot CCD cameras, and how to get the
Do you find yourself wondering what the fuss is about a delta 3D printer? Perhaps
Meet the Kinect introduces the exciting world of volumetric computing
Enough about learning the fundamentals of the intriguing JavaFX platform; it's now time to
Beginning Kinect Programming with the Microsoft Kinect SDK gets you
This book provides a concise overview of intelligent technologies for vision and sensing,
Hacking the Kinect is the technogeek’s guide to developing
This book tells the story of building digital virtual human models in the context of the
This book introduces how to enhance the context capture ability of the model, improve the