Raspberry Pi® For Dummies®
Published by: John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030-5774, www.wiley.com
Copyright © 2021 by John Wiley & Sons, Inc., Hoboken, New Jersey
Published simultaneously in Canada
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Library of Congress Control Number: 2021941416
ISBN 978-1-119-79682-4 (pbk); ISBN 978-1-119-79686-2 (ebk); ISBN 978-1-119-79687-9 (ebk)
Raspberry Pi computers are at the forefront of the maker movement, where people make their own inventions using a mixture of traditional craft skills and modern coding and electronics knowledge. They’ve also given more and more people access to a computer that provides a gateway into programming, electronics, and the world of Linux — the technically powerful (and free) rival to Windows and Mac OS. As a supercheap computer, the Raspberry Pi is also being pressed into service in media centers and as a family computer for games, music, photo editing, and word processing.
You might be a geek who relishes learning new technologies, or you might be someone who wants a new family computer to use with the children. In either case, Raspberry Pi For Dummies, 4th Edition, helps you get started with your Raspberry Pi and teaches you about some of the many fun and inspiring things you can do with it.
Raspberry Pi For Dummies, 4th Edition, provides a concise and clear introduction to the terminology, technology, and techniques that you need to get the most from your Pi. With this book as your guide, you’ll learn how to
Incidentally, within this book, you may note that some web addresses break across two lines of text. If you’re reading this book in print and want to visit one of these web pages, simply key in the web address exactly as it’s noted in the text, pretending as though the line break doesn’t exist. If you’re reading this as an ebook, you’ve got it easy — just click or tap the web address to be taken directly to the web page.
Raspberry Pi For Dummies, 4th Edition, is written for beginners, by which we mean people who have never used a similar computer. However, we do have to make a few assumptions in writing this book, because we wouldn’t have enough space for all its cool projects if we had to start by explaining what a mouse is! Here are our assumptions:
Other than these assumptions, we hope this book is approachable for everyone. The Raspberry Pi is being adopted in classrooms and youth groups, and this book is a useful resource for teachers and students. The Raspberry Pi is also finding its way into many homes, where people of all ages (from children to adults) are using it for education and entertainment.
If you’ve read other For Dummies books, you know that they use icons in the margin to call attention to particularly important or useful ideas in the text. In this book, we use four such icons:
In addition to what you’re reading right now, this book comes with a free access-anywhere Cheat Sheet with tips on installing software and using Scratch. To get this Cheat Sheet, simply go to www.dummies.com
and type Raspberry Pi Dummies Cheat Sheet in the Search box.
Also be sure to check out this book’s companion website (www.dummies.com/go/raspberrypifd4e
), where you can download the code listings that appear throughout this book.
Both of us maintain our own personal websites too, which contain some additional information on the Raspberry Pi. Mike’s is at www.thebox.myzen.co.uk/Raspberry/Punnet.html
, and Sean’s is at www.sean.co.uk
.
It’s up to you how you read this book. It’s been organized to take you on a journey from acquiring and setting up your Raspberry Pi to learning the software that comes with it, and from writing your own programs to finally creating your own electronics projects. Some chapters build on knowledge gained in earlier chapters, especially the sections on Scratch and Python — and all of Part 5.
We understand, though, that some projects or topics might interest you more than others, and you might need help in some areas right now. When a chapter assumes knowledge from elsewhere, we include cross-references to help you quickly find what you might have missed. We also include some signposts to future chapters, so you can skip ahead to a later chapter if it provides the quickest answer for you.
If you haven’t set up your Pi yet, start with Part 1. If you have your Pi up and running, Part 2 shows you how to use the software on it. Part 3 covers productivity, creativity, and entertainment software. To flex your programming muscles, perhaps for the first time, read Part 4. You can learn Scratch, Python, or Sonic Pi here, and feel free to start with any one of those languages. The Python chapters provide a good foundation for Part 5, where you can start building your own electronics projects.
Part 1
IN THIS PART …
Get to know the Raspberry Pi and what other equipment you will need to be able to use it.
Download the Linux operating system and prepare a microSD card for use on your Raspberry Pi.
Connect your Raspberry Pi to the power, keyboard, mouse, and screen.
Install and test the Raspberry Pi Camera Module.
Change the settings on your Raspberry Pi.