cover

Table of Contents

Cover

Title Page

Copyright

Publisher's Note

Dedication

Acknowledgments

About the Authors

Foreword

Introduction

How to Use This Book

Getting Information Fast

What to Expect

The Minimum System Requirements

Doing Things in Style

New Features of AutoCAD for Mac

Contact the Authors

Part 1: The Basics

Chapter 1: Exploring the AutoCAD Interface

Taking a Guided Tour

Getting Familiar with AutoCAD

The Bottom Line

Chapter 2: Creating Your First Drawing

Getting to Know the Tool Sets palette

Starting Your First Drawing

Specifying Exact Distances with Coordinates

Interpreting the Cursor Modes and Understanding Prompts

Selecting Objects

Editing with Grips

Using Dynamic Input

Getting Help

Displaying Data in the Command Line Palette

Displaying the Properties of an Object

The Bottom Line

Chapter 3: Setting Up and Using AutoCAD’s Drafting Tools

Setting Up a Work Area

Exploring the Drawing Process

Planning and Laying Out a Drawing

Using the AutoCAD Modes as Drafting Tools

The Bottom Line

Chapter 4: Organizing Objects with Blocks and Groups

Creating a Block

Inserting a Symbol

Modifying a Block

Understanding the Annotation Scale

Grouping Objects

The Bottom Line

Chapter 5: Keeping Track of Layers and Blocks

Organizing Information with Layers

Using Objects to Control Layers

Keeping Track of Blocks and Layers

The Bottom Line

Part 2: Mastering Intermediate Skills

Chapter 6: Editing and Reusing Data to Work Efficiently

Creating and Using Templates

Copying an Object Multiple Times

Developing Your Drawing

Finding an Exact Distance along a Curve

Changing the Length of Objects

Creating a New Drawing by Using Parts from Another Drawing

The Bottom Line

Chapter 7: Mastering Viewing Tools, Hatches, and External References

Assembling the Parts

Taking Control of the AutoCAD Display

Using Hatch Patterns in Your Drawings

Understanding the Boundary Hatch Options

Using External References

The Bottom Line

Chapter 8: Introducing Printing and Layouts

Print a Plan

Understanding the Print Settings

WYSIWYG Printing Using Layout Views

Examining Output-Device Settings

Understanding Plot Styles

Printer Hardware Considerations

The Bottom Line

Chapter 9: Adding Text to Drawings

Preparing a Drawing for Text

Setting the Annotation Scale and Adding Text

Understanding the Text Style Dialog Box Options

Exploring Text Formatting in AutoCAD

What Do the Fonts Look Like?

Adding Simple Single-Line Text Objects

Using the Check Spelling Feature

Finding and Replacing Text

The Bottom Line

Chapter 10: Using Fields and Tables

Using Fields to Associate Text with Drawing Properties

Adding Tables to Your Drawing

Editing the Table Line Work

Adding Formulas to Cells

Exporting Tables

The Bottom Line

Chapter 11: Using Dimensions

Understanding the Components of a Dimension

Creating a Dimension Style

Drawing Linear Dimensions

Editing Dimensions

Dimensioning Non-orthogonal Objects

Adding a Note with a Leader Arrow

Applying Ordinate Dimensions

Adding Tolerance Notation

The Bottom Line

Part 3: Mastering Advanced Skills

Chapter 12: Using Attributes

Creating Attributes

Editing Attributes

The Bottom Line

Chapter 13: Copying Existing Drawings into AutoCAD

Methods for Converting Paper Drawings to AutoCAD Files

Importing a Raster Image

Working with a Raster Image

The Bottom Line

Chapter 14: Advanced Editing and Organizing

Using External References (Xrefs)

Managing Layers

The Bottom Line

Chapter 15: Laying Out Your Printer Output

Understanding Model Space and Paper Space

Working with Paper Space Viewports

Creating Odd-Shaped Viewports

Understanding Line Weights, Linetypes, and Dimensions in Paper Space

The Bottom Line

Chapter 16: Making “Smart” Drawings with Parametric Tools

Why Use Parametric Drawing Tools

Connecting Objects with Geometric Constraints

Controlling Sizes with Dimensional Constraints

Editing the Constraint Options

Putting Constraints to Use

The Bottom Line

Chapter 17: Drawing Curves

Introducing Polylines

Editing Polylines

Creating a Polyline Spline Curve

Using True Spline Curves

Marking Divisions on Curves

The Bottom Line

Chapter 18: Getting and Exchanging Data from Drawings

Finding the Area of Closed Boundaries

Getting General Information

Using the DXF File Format to Exchange CAD Data with Other Programs

Using AutoCAD Drawings in Page-Layout Programs

The Bottom Line

Part 4: 3D Modeling and Imaging

Chapter 19: Creating 3D Drawings

Getting to Know the 3D Modeling Environment

Drawing in 3D Using Solids

Creating 3D Forms from 2D Shapes

Isolating Coordinates with Point Filters

Moving around Your Model

Getting a Visual Effect

Turning a 3D View into a 2D AutoCAD Drawing

The Bottom Line

Chapter 20: Using Advanced 3D Features

Setting Up AutoCAD for This Chapter

Mastering the User Coordinate System

Understanding the UCS Options

Using Viewports to Aid in 3D Drawing

Creating Complex 3D Surfaces

Creating Spiral Forms

Creating Surface Models

Moving Objects in 3D Space

The Bottom Line

Chapter 21: Rendering 3D Drawings

Testing the Waters

Creating a Quick-Study Rendering

Simulating the Sun

Creating Effects Using Materials and Lights

Controlling Render Quality

Printing Your Renderings

The Bottom Line

Chapter 22: Editing and Visualizing 3D Solids

Understanding Solid Modeling

Creating Solid Forms

Creating Complex Solids

Editing Solids

Streamlining the 2D Drawing Process

Visualizing Solids

The Bottom Line

Chapter 23: Exploring 3D Mesh and Surface Modeling

Creating a Simple 3D Mesh

Editing Faces and Edges

Creating Complex Meshes

Understanding 3D Surfaces

Editing Surfaces

Visualizing Curvature: Understanding the Surface Analysis Tools

The Bottom Line

Appendix A: The Bottom Line

Chapter 1: Exploring the AutoCAD Interface

Chapter 2: Creating Your First Drawing

Chapter 3: Setting Up and Using AutoCAD’s Drafting Tools

Chapter 4: Organizing Objects with Blocks and Groups

Chapter 5: Keeping Track of Layers and Blocks

Chapter 6: Editing and Reusing Data to Work Efficiently

Chapter 7: Mastering Viewing Tools, Hatches, and External References

Chapter 8: Introducing Printing and Layouts

Chapter 9: Adding Text to Drawings

Chapter 10: Using Fields and Tables

Chapter 11: Using Dimensions

Chapter 12: Using Attributes

Chapter 13: Copying Existing Drawings into AutoCAD

Chapter 14: Advanced Editing and Organizing

Chapter 15: Laying Out Your Printer Output

Chapter 16: Making “Smart” Drawings with Parametric Tools

Chapter 17: Drawing Curves

Chapter 18: Getting and Exchanging Data from Drawings

Chapter 19: Creating 3D Drawings

Chapter 20: Using Advanced 3D Features

Chapter 21: Rendering 3D Drawings

Chapter 22: Editing and Visualizing 3D Solids

Chapter 23: Exploring 3D Mesh and Surface Modeling

Index

Bonus Appendix B: Installing and Setting Up AutoCAD for Mac

Before Installing AutoCAD

Proceeding with the Installation

Configuring AutoCAD

Turning On the Grips Feature

Setting Up the Tracking Vector Feature

Bonus Appendix C: Hardware and Software Tips

The Graphics Display

Pointing Devices

Output Devices

Fine-Tuning the Appearance of Output

Memory and AutoCAD Performance

AutoCAD and Your Hard Disk

Using Spatial and Layer Indexes to Conserve Memory

When Things Go Wrong

Bonus Appendix D: System Variables and Dimension Styles

System Variables

Taking a Closer Look at the Dimension Style Dialog Boxes

Bonus Chapter 1: Exploring AutoLISP

Putting AutoLISP to Work

Understanding the Interpreter

Using Arguments and Functions

Creating a Simple Program

Selecting Objects with AutoLISP

Controlling the Flow of an AutoLISP Program

Converting Data Types

Storing Your Programs as Files

The Bottom Line

Bonus Chapter 2: Customizing Toolsets, Menus, Linetypes, and Hatch Patterns

Customizing the User Interface

Creating Macros for Tools and Menus

Pausing for User Input

Understanding the Diesel Macro Language

Creating Custom Linetypes

Creating Hatch Patterns

The Bottom Line

titlepage

Senior Acquisitions Editor: Willem Knibbe

Development Editor: Candace English

Technical Editor: Lee Ambrosius

Production Editors: Rachel Gigliotti and Dassi Zeidel

Copy Editor: Judy Flynn

Editorial Manager: Pete Gaughan

Production Manager: Tim Tate

Vice President and Executive Group Publisher: Richard Swadley

Vice President and Publisher: Neil Edde

Book Designers: Maureen Forys and Judy Fung

Compositor: JoAnn Kolonick, Happenstance Type-O-Rama

Proofreader: Publication Services, Inc.

Indexer: Ted Laux

Project Coordinator, Cover: Lynsey Stanford

Cover Designer: Ryan Sneed

Cover Image: © PhotoAlto/James Hardy/Getty Images

Dear Reader,

Thank you for choosing Mastering AutoCAD for Mac. This book is part of a family of premium-quality Sybex books, all of which are written by outstanding authors who combine practical experience with a gift for teaching.

Sybex was founded in 1976. More than 30 years later, we’re still committed to producing consistently exceptional books. With each of our titles, we’re working hard to set a new standard for the industry. From the paper we print on to the authors we work with, our goal is to bring you the best books available.

I hope you see all that reflected in these pages. I’d be very interested to hear your comments and get your feedback on how we’re doing. Feel free to let me know what you think about this or any other Sybex book by sending me an email at nedde@wiley.com. If you think you’ve found a technical error in this book, please visit http://sybex.custhelp.com. Customer feedback is critical to our efforts at Sybex.

Best regards,

edde_sig.tif

Neil Edde

Vice President and Publisher

Sybex, an Imprint of Wiley

To the memory of Barry Elbasani, 1941–2010: founding member of ELS Architecture and Urban Design—George Omura

Acknowledgments

Many talented and hardworking folks gave their best effort to produce Mastering AutoCAD for Mac. I offer my sincerest gratitude to those people who helped bring this book to you.

Heartfelt thanks go to the editorial and production teams at Sybex for their efforts. Willem Knibbe, as always, made sure things got off to a great start and was always there for support. Candace English kept a watchful eye on the progress of the book. Lee Ambrosius did an excellent job of ensuring that we didn’t make any glaring mistakes and offered suggestions based on his own writing experience. On the production side, Rachel Gigliotti kept the workflow going and answered my dumb questions during the review process, and Judy Flynn made sure we weren’t trying out new uses of the English language. I can’t forget my son Charles, for helping with the reviews of the earlier chapters.

At Autodesk, special thanks go to Rob Maguire for taking the time from his busy schedule to write the foreword. Thanks for the kind words. Thanks also go to Denis Cadu, who has always given his steadfast support of our efforts over many projects. Jim Quanci always gives his generous and thoughtful assistance to us author types. We’d be lost without your help, Jim. Thanks also go to Barbara Vezos and Richard Lane for their assistance. As always, a big thanks to Shaan Hurley, Lisa Crounse, and the Autodesk beta team for generously allowing us to have a look at the prerelease software.

And finally, a big thank-you goes to Rick Graham for making such a huge contribution to this book as coauthor.

—George Omura

Thanks to my wonderful wife Melony, for putting up without me during the preparation of this book. Thanks to George Omura for a fine series of books and allowing me to be a part of this. Thanks to the AutoCAD for Mac team for all the work you’ve done to make this the product it is today. And last, thanks to Willem Knibbe and all the folks who work behind the scenes at Sybex to make sure what is published is the absolute best.

—Rick Graham

About the Authors

George Omura is a licensed architect, Autodesk authorized author, and CAD specialist with more than 20 years of experience in AutoCAD and over 30 years of experience in architecture. He has worked on design projects ranging from resort hotels to metropolitan transit systems. George has written numerous other AutoCAD books for Sybex, including Introducing AutoCAD 2010, Mastering AutoCAD 2011 and AutoCAD LT 2011, and Introducing AutoCAD 2009.

Richard (Rick) Graham is a CAD/IT manager at James R. Holley & Associates, Inc. He has been using and supporting users of AutoCAD and other Autodesk products for over 20 years. Rick has multidiscipline experience, from architecture to civil engineering. He is currently serving as president of his local AUGI chapter and has presented various topics. He coauthored Introducing AutoCAD Civil 3D 2010 and is involved with several blogs, including his latest, www.macacad.com. He has been using the Mac OS for many years and has long felt that the marriage between Mac and AutoCAD would happen again. Oh, happy days!

Foreword

Developing AutoCAD for Mac has been a great opportunity for Autodesk to deliver something our customers have been requesting for almost 20 years. To meet the high expectations of our customers, Autodesk had to deliver a high-quality customer experience, tailored not only for the traditional AutoCAD user, but one for the native Mac OS user as well. We needed a product that was the best of both worlds.

I was fortunate to help deliver the best of both worlds in my role as product manager for AutoCAD for Mac. After learning AutoCAD in Mechanical Engineering school and at UC Berkeley, I began working for Autodesk immediately in the QA department, and quickly transitioned to a software development role on the AutoCAD team for six years. Following a break from Autodesk, I returned to school and graduated at the top of my class with a dual Master’s degree in Business Administration and Information Systems. I was in the unique position of being able to understand our technical customers, push the limits of software development, and justify the business motivation to do so. AutoCAD for Mac was the perfect project for me.

AutoCAD for Mac first and foremost is AutoCAD. We needed to make it native, so change from the Windows version was inevitable; however, we knew none of the changes could alter the customer’s impression that “this is AutoCAD.” After countless research sessions, customer interviews, and some numerical analysis of commands and functioned used, we had our initial scope. Next we had to understand the essence of what makes a Mac program truly native. To help us understand this, Autodesk recruited the largest pool of beta testers in the history of the company. These customers helped us guide the development of the product so that we kept the right balance of AutoCAD and Mac-native experiences.

George Omura and Rick Graham were among our most active beta testers and helped us craft the product, address issues, and understand and articulate our customers’ needs. Both have had many years of AutoCAD experience under their belts, which allows them to understand both users who are new to AutoCAD, as well as those that have used it for many years. No matter what your skill level, this excellent book will help you quickly become productive with AutoCAD for Mac.

Finally, to our many users, I’d like to say that we are eternally grateful for the opportunity to provide such a great product and benefit from your constant feedback. I wish you all good luck with the product, and the AutoCAD for Mac team will eagerly await your feedback on the discussion forums.

Thank you,

—Rob MaguireProduct Manager, AutoCAD for MacPlatform Solutions and Emerging Business DivisionAutodesk, Inc.

Introduction

Welcome to Mastering AutoCAD for Mac. As many readers of the original Mastering AutoCAD have already discovered, this book is a unique blend of tutorial and reference that includes everything you need to get started and stay ahead with AutoCAD.

How to Use This Book

Rather than just showing you how each command works, this book shows you AutoCAD for Mac in the context of meaningful activities. You’ll learn how to use commands while working on an actual project and progressing toward a goal. This book also provides a foundation on which you can build your own methods for using AutoCAD and become an AutoCAD expert. For this reason, I haven’t covered every single command or every permutation of a command response. You should think of this book as a way to get a detailed look at AutoCAD as it’s used on a real project. As you follow the exercises, I encourage you to also explore AutoCAD on your own, applying the techniques you learn to your own work.

Both experienced and beginning AutoCAD users will find this book useful. If you aren’t an experienced user, the way to get the most out of this book is to approach it as a tutorial—chapter by chapter, at least for the first two parts of the book. You’ll find that each chapter builds on the skills and information you learned in the previous one. To help you navigate, the exercises are shown in numbered steps. To address the needs of all readers worldwide, the exercises provide both Imperial (feet/inches) and metric measurements.

After you’ve mastered the material in Parts 1 and 2, you can follow your interests and explore other parts of the book in whatever order you choose. Part 3 takes you to a more advanced skill level. There you’ll learn more about storing and sharing drawing data and how to create more complex drawings. If you’re interested in 3D, check out Part 4.

You can also use this book as a ready reference for your day-to-day problems and questions about commands. Optional exercises at the end of each chapter will help you review and look at different ways to apply the information you’ve learned. Experienced users will also find this book a handy reference tool.

Getting Information Fast

In each chapter, you’ll find extensive tips and discussions in the form of sidebars set off from the main text. These provide a wealth of information I have gathered over years of using AutoCAD on a variety of projects in different office environments. You may want to browse through the book and read these boxes just to get an idea of how they might be useful to you.

Another quick reference you’ll find yourself using often is Appendix D, “System Variables and Dimension Styles,” included on the companion website, www.sybex.com/go/masteringautocadmac. It contains descriptions of all the dimension settings with comments on their uses. If you experience any problems, you can consult the section “When Things Go Wrong” in Appendix C, “Hardware and Software Tips,” also included on the companion website.

The Mastering Series

The Mastering series from Sybex provides outstanding instruction for readers with intermediate and advanced skills, in the form of top-notch training and development for those already working in their field and clear, serious education for those aspiring to become pros. Every Mastering book includes the following:

What to Expect

Mastering AutoCAD for Mac is divided into four parts, each representing a milestone in your progress toward becoming an expert AutoCAD user. Here is a description of those parts and what they will show you.

Part 1: The Basics

As with any major endeavor, you must begin by tackling small, manageable tasks. In this first part, you’ll become familiar with the way AutoCAD looks and feels.

Chapter 1, “Exploring the AutoCAD Interface,” shows you how to get around in AutoCAD.

Chapter 2, “Creating Your First Drawing,” details how to start and exit the program and how to respond to AutoCAD commands.

Chapter 3, “Setting Up and Using AutoCAD’s Drafting Tools,” tells you how to set up a work area, edit objects, and lay out a drawing.

Chapter 4, “Organizing Objects with Blocks and Groups,” explores some tools unique to CAD: symbols, blocks, and layers. As you’re introduced to AutoCAD, you’ll also get a chance to make some drawings that you can use later in the book and perhaps even in future projects of your own.

Chapter 5, “Keeping Track of Layers and Blocks,” shows you how to use layers to keep similar information together and object properties such as linetypes to organize things visually.

Part 2: Mastering Intermediate Skills

After you have the basics down, you’ll begin to explore some of AutoCAD’s more subtle qualities.

Chapter 6, “Editing and Reusing Data to Work Efficiently,” tells you how to reuse drawing setup information and parts of an existing drawing.

Chapter 7, “Mastering Viewing Tools, Hatches, and External References,” details how to use viewing tools and hatches and how to assemble and edit a large drawing file.

Chapter 8, “Introducing Printing and Layouts,” shows you how to get your drawing onto hard copy.

Chapter 9, “Adding Text to Drawings,” tells you how to annotate your drawing and edit your notes.

Chapter 10, “Using Fields and Tables,” shows you how to add spreadsheet functionality to your drawings.

Chapter 11, “Using Dimensions,” gives you practice in using automatic dimensioning (another unique CAD capability).

Part 3: Mastering Advanced Skills

At this point, you’ll be on the verge of becoming a real AutoCAD expert. Part 3 is designed to help you polish your existing skills and give you a few new ones.

Chapter 12, “Using Attributes,” tells you how to attach information to drawing objects and how to export that information to database and spreadsheet files.

Chapter 13, “Copying Existing Drawings into AutoCAD,” details techniques for transferring paper drawings to AutoCAD.

Chapter 14, “Advanced Editing and Organizing,” is where you’ll complete the apartment building tutorial. During this process you’ll learn how to integrate what you’ve learned so far and gain some tips on working in groups.

Chapter 15, “Laying Out Your Printer Output,” shows you the tools that let you display your drawing in an organized fashion.

Chapter 16, “Making ‘Smart’ Drawings with Parametric Tools,” introduces you to parametric drawing. This feature lets you quickly modify a drawing by changing a few parameters.

Chapter 17, “Drawing Curves,” gives you an in-depth look at some special drawing objects, such as splines and fitted curves.

Chapter 18, “Getting and Exchanging Data from Drawings,” is where you’ll practice getting information about a drawing and learn how AutoCAD can interact with other applications, such as spreadsheets and page-layout programs. You’ll also learn how to copy and paste data.

Part 4: 3D Modeling and Imaging

Although 2D drafting is AutoCAD’s workhorse application, AutoCAD’s 3D capabilities give you a chance to expand your ideas and look at them in a new light.

Chapter 19, “Creating 3D Drawings,” covers AutoCAD’s basic features for creating three-dimensional drawings.

Chapter 20, “Using Advanced 3D Features,” introduces you to some of the program’s more powerful 3D capabilities.

Chapter 21, “Rendering 3D Drawings,” shows how you can use AutoCAD to produce lifelike views of your 3D drawings.

Chapter 22, “Editing and Visualizing 3D Solids,” takes a closer look at 3D solids and how they can be created, edited, and displayed in AutoCAD.

Chapter 23, “Exploring 3D Mesh and Surface Modeling,” introduces you to free-form 3D modeling using mesh and surface objects. With this latest addition to AutoCAD, there isn’t anything you can’t model in 3D.

The Appendix

Finally, this book has one appendix.

Appendix A, “The Bottom Line,” contains the solutions to the book’s Master It review questions.

What’s on the Book’s Website

The companion website, www.sybex.com/go/masteringautocadmac, contains the sample drawing files from all the exercises in this book. You can pick up an exercise anywhere you like without having to work through the book from front to back. You can also use these sample files to repeat exercises or to just explore how files are organized and put together. In addition, you’ll find the following:

The AutoCAD Free Trial

If you don’t have AutoCAD, you can install a trial version from the companion website. Be aware that the trial is good for only 30 days—don’t start to use it until you’re certain you’ll have plenty of free time to practice using AutoCAD.

The Minimum System Requirements

This book assumes you have an Apple Macintosh computer with an Intel Core Duo or Quad Core processor running OS X Leopard v10.5.8 or later or OS X Snow Leopard v10.6 or later. Generally speaking, any Macintosh released after January 1, 2009 should work. Your computer should have a hard disk with 1 GB or more of free space (3 GB recommended) for the AutoCAD program files and about 120 MB of additional space for sample files and the workspace.

AutoCAD for Mac runs best on systems with at least 2 GB or more of RAM. Your computer should also have a high-resolution monitor and an Nvidia GeForce or ATI Radeon display processor. We also assume you’re using a mouse and have the use of a printer or a plotter. You can use a trackpad, but make sure you are familiar with the click-and-drag (double-tap and drag) and right-click (two-finger tap) emulation on the trackpad. Finally, you’ll need an Internet connection to take full advantage of the support offerings from Autodesk.

If you want a more detailed explanation of hardware options with AutoCAD, see Appendix C on the companion website. You’ll find a general description of the available hardware options and their significance to AutoCAD.

Doing Things in Style

Much care has been taken to see that the stylistic conventions in this book—the use of uppercase or lowercase letters, italic or boldface type, and so on—are the ones most likely to help you learn AutoCAD. On the whole, their effect should be subliminal. However, you may find it useful to be conscious of the following rules:

For most functions, this book describes how to select icons or tools from the different AutoCAD panels. In addition, where applicable, I include related keyboard shortcuts and command names. These command names provide continuity for readers accustomed to working at the Command prompt.

I use the standard symbols for the Mac shift, control, option and command keys. These keys are used in conjunction with letter keys to control many of AutoCAD’s features. Here is a list of the symbols and the keys they represent:

shift.tif Shift key

control.tif Control key

option.tif Option key

command.tif Command key

New Features of AutoCAD for Mac

AutoCAD for Mac has a helpful interface with elements like tooltips and a Web-based help system. A Welcome screen offers short videos to help you learn basic functions. Dig a little deeper and you’ll find that some features can simplify your work so you don’t have to keep track of so many details. Here are some of the features covered in this book:

Contact the Authors

We hope that Mastering AutoCAD for Mac will be of benefit to you and that, after you’ve completed the tutorials, you’ll continue to use the book as a reference. If you have comments, criticism, or ideas about how the book can be improved, you can contact us at the following addresses:

George Omura: george.omura@gmail.com.

Rick Graham: macacad@yahoo.com

Rich Graham’s AutoCAD for Mac blog: www.macacad.com

If you find errors, please let the publisher know. Visit the book’s web page, www.sybex.com/go/masteringautocadmac, and click the Errata link to find a form on which you can identify the problem.

And thanks for choosing Mastering AutoCAD for Mac.

Part 1: The Basics

Chapter 1: Exploring the AutoCAD Interface

Chapter 2: Creating Your First Drawing

Chapter 3: Setting Up and Using AutoCAD’s Drafting Tools

Chapter 4: Organizing Objects with Blocks and Groups

Chapter 5: Keeping Track of Layers and Blocks